Friday, 12 November 2010

lol what? :D

Seriosly I didnt get anything at all until certain point, I couldnt Understand why Bill was talking about paint colors as a medium or "tools" that we use... in example Maya, zBrush, photoshop and so on... I didnt get the point of it at all, what was the purpose of talking about it? I cant say much about that bit of the lecture to be honest, but I found it very interesting when we were watching old movies with no structure in them, when there was no understanding how to tell the story to audience which I should say impressed me as I never thought about it, but it was pretty much obvious that it started somehow. I found it kinda silly to look at one of the movies where same scene was repeated twice from different angles to pass the story onto me and others. Silly isnt it?

But thats how it all started anyway, however games at the moment are in the same situation as movies were ages ago... which is truth and I agree with, I remember myself playing games since I was like... 3 years old? There was loads of types of games and still is... Its still not clear how to tell the story... Bill was refering to "Max Payne" at the end of the lecture, saying it was a good example where story line was "sewed" into the game very well. I cant disagree on that, I loved that game!


Thats how story was given to audience in "Max Payne"


Another good example in my opinion is Final Fantasy series, every gamer played it atleast once. People loved one or another part of the game for its simple and amazing gameplay and ofcourse storyline. SquareEnix also known as SquareSoft defined for me how successful RPGs should be like, but in same time I cant agree with myself looking at MMORPGs, as the games have a base story that unites all the players... Which is not the point tho... 
Either way... It was a good lecture and I really enjoyed it, but I wish Bill wasnt going off the track that much anymore, because he lost my attention after certain point and it took loads of effort for me to carry on listening to him.

Update: another great game that came to my mind is Mass Effect, I absolutely loved it for its story and gameplay and I am amazed how developers managed to put these two things together so well. After playing the game I even forced myself to read a book about it, which is an achievement for me as I hate reading books... Story was so deep and full of interesting and diverse characters that many movies... I will dare to say it, all people that were behind the scenes of "Avatar" should learn from Bioware, even that Avatar is a top movie right now its still bad!

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